Game Programming for Artists
Game Programming for Artists
Huntley, Jarryd; Brady, Hanna
Taylor & Francis Ltd
09/2017
156
Dura
Inglês
9781138106130
15 a 20 dias
453
Introduction
Chapter 1 ? Introduction to Programming
Chapter 2 ? Introduction to Game Engines
Chapter 3 ? The Recipes
Chapter 4 ? Introduction to Object-Oriented
Chapter 5 ? Introduction to C#
Chapter 6 ? Static, Singletons, and Game Managers
Chapter 7 ? Endless Runner
Chapter 8 ? Artificial Intelligence (AI) and Non-Player Characters (NPCs)
Chapter 9 ? Physics-Based Character Controller
APPENDIX
ACKNOWLEDGMENTS
A (MOSTLY SERIOUS) BASIC GAME JARGON GLOSSARY
INDEX
Introduction
Chapter 1 ? Introduction to Programming
Chapter 2 ? Introduction to Game Engines
Chapter 3 ? The Recipes
Chapter 4 ? Introduction to Object-Oriented
Chapter 5 ? Introduction to C#
Chapter 6 ? Static, Singletons, and Game Managers
Chapter 7 ? Endless Runner
Chapter 8 ? Artificial Intelligence (AI) and Non-Player Characters (NPCs)
Chapter 9 ? Physics-Based Character Controller
APPENDIX
ACKNOWLEDGMENTS
A (MOSTLY SERIOUS) BASIC GAME JARGON GLOSSARY
INDEX