Vulkan Insights

Vulkan Insights

Herbert, Christopher Jonathan

Taylor & Francis Ltd

12/2025

416

Dura

Inglês

9781138561625

Pré-lançamento - envio 15 a 20 dias após a sua edição

Descrição não disponível.
* Intro to Vulkan for GL developers - (What it means to be an explicit API)* Intro to SPIR-V* Intro to compute with Vulkan* Best practices for memory management, synchronization, command buffers, etc.* Leveraging parallelism with queues* Best practices for performance, debugging, profiling, etc.* Postmortem on porting an engine to Vulkan (like the Khronos GDC 2016 talks)* Designing an engine for Vulkan* Vulkan Performance vs. D3D*, GL, GL AZDO, etc.* "In Defense of Batching" (i.e., is batching still useful at all?)* Vulkan on mobile, e.g., tiling optimizations* Using layers for debugging
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
computer gaphics;games;visualization;API;GL developer;shading