Game Programmer's Guide to Torque
Game Programmer's Guide to Torque
Under the Hood of the Torque Game Engine
Maurina, Edward F.
Taylor & Francis Ltd
12/2020
609
Dura
Inglês
9781138428089
15 a 20 dias
1300
Descrição não disponível.
I Introduction 1 Introduction II Engine Overview 2 Torque from 10,000 Feet 3 Torque Tools 4 Introduction to TorqueScript III Game Elements 5 Torque Core Classes 6 Basic Game Classes 7 Gameplay Classes 8 Mission Objects9 Game Setup Scripting 10 Gameplay Scripting 11 Special Effects 12 Standard Torque Game Engine GUI Controls 13 Game Interfaces IV Making the Game 14 Putting it All Together
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interactive simulation programming;object-oriented scripting;real-time graphics rendering;software architecture design;user interface development;digital game prototyping;advanced game engine architecture
I Introduction 1 Introduction II Engine Overview 2 Torque from 10,000 Feet 3 Torque Tools 4 Introduction to TorqueScript III Game Elements 5 Torque Core Classes 6 Basic Game Classes 7 Gameplay Classes 8 Mission Objects9 Game Setup Scripting 10 Gameplay Scripting 11 Special Effects 12 Standard Torque Game Engine GUI Controls 13 Game Interfaces IV Making the Game 14 Putting it All Together
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.