Case-Based E-Learning Design
Case-Based E-Learning Design
for Real-World Problem Solving
Choi, Ikseon "Ike"
Taylor & Francis Ltd
01/2025
224
Dura
Inglês
9781138904484
Pré-lançamento - envio 15 a 20 dias após a sua edição
Chapter 1. Real-world problem solving
Chapter 2. What is case-based learning?
Part I. Three Pedagogical Principles of Designing Case-based e-Learning
Chapter 3. Make thinking authentic
Chapter 4. Make thinking visible (Cognitive apprenticeship)
Chapter 5. Make thinking transferable (Reflective practice)
Part II. Seven Strategies for Designing Case-based e-Learning
Chapter 6. Strategy #1: Use representative cases with personal relevance
Chapter 7. Strategy #2: Organize learning experiences at critical decision points
Chapter 8. Strategy #3: The Knowledge Tripod: Integrating three types of knowledge
Chapter 9. Strategy #4: Apprenticeship in how to think
Chapter 10. Strategy #5: Cycling belief-failure and just-in-time learning
Chapter 11. Strategy #6: Providing multiple cases for cognitive flexibility (analogical reasoning)
Chapter 12. Strategy #7: Peer interaction for reflective thinking
Part III. Development of Case-based e-Learning
Chapter 13. Developing a case-based e-learning module
Chapter 14. Examples of case-based e-learning modules
Conclusion: Further efforts toward real-world problem solving
Chapter 1. Real-world problem solving
Chapter 2. What is case-based learning?
Part I. Three Pedagogical Principles of Designing Case-based e-Learning
Chapter 3. Make thinking authentic
Chapter 4. Make thinking visible (Cognitive apprenticeship)
Chapter 5. Make thinking transferable (Reflective practice)
Part II. Seven Strategies for Designing Case-based e-Learning
Chapter 6. Strategy #1: Use representative cases with personal relevance
Chapter 7. Strategy #2: Organize learning experiences at critical decision points
Chapter 8. Strategy #3: The Knowledge Tripod: Integrating three types of knowledge
Chapter 9. Strategy #4: Apprenticeship in how to think
Chapter 10. Strategy #5: Cycling belief-failure and just-in-time learning
Chapter 11. Strategy #6: Providing multiple cases for cognitive flexibility (analogical reasoning)
Chapter 12. Strategy #7: Peer interaction for reflective thinking
Part III. Development of Case-based e-Learning
Chapter 13. Developing a case-based e-learning module
Chapter 14. Examples of case-based e-learning modules
Conclusion: Further efforts toward real-world problem solving