Behavior Trees in Robotics and AI

Behavior Trees in Robotics and AI

An Introduction

OEgren, Petter; Colledanchise, Michele

Taylor & Francis Ltd

07/2018

206

Dura

Inglês

9781138593732

15 a 20 dias

498

Descrição não disponível.
1. What are Behavior Trees? 2. How Behavior Trees Generalize and Relate to Earlier Ideas 3. Design principles 4. Extensions of Behavior Trees 5. Analysis of Efficiency, Safety, and Robustness 6. Formal Analysis of How Behavior Trees Generalize Earlier Ideas 7. Behavior Trees and Automated Planning 8. Behavior Trees and Machine Learning 9. Stochastic Behavior Trees 10. Concluding Remarks
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Execution Times;Subsumption Architectures;graphical models;Vice Versa;artifical intelligence;Implicit Sequences;machine learning;Battery Level;robot architecture;Green Cube;robot design;BT Model;autonomous systems;Parallel Node;Goto Statement;Sequence Node;Condition Node;Success Probability;ROS;Decision Tree;Behavior Trees;Collision Free Trajectory;Ab Ilit;Average Sojourn Time;Phase Portrait;Blue Cube;Set S1;Reward Function;Play Ball Game;Guarantee Power Supply;Returns Failure