Jumpstart Spelling and Vocabulary

Jumpstart Spelling and Vocabulary

Engaging activities for ages 5-12

Corbett, Pie; Satterthwaite, Carol

Taylor & Francis Ltd

12/2026

192

Mole

Inglês

9781138819757

Pré-lançamento - envio 15 a 20 dias após a sua edição

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Spelling






Spelling in writing - why spelling causes problems, where spelling comes from, plus basic strategies in class, e.g. using a spelling journal.



Whole school approaches - ensuring daily routines and practices across a school.



Core games - the key games that can be used on a regular basis, by swapping over the spellings that are being learned, e.g. spelling doctor (which of these 3 is correct - how do you know - what is the confusion, e.g. with 'whent' the spellers is muddling 'when' and 'went').



Key spelling reminders and games per year group - this covers the basic spelling patterns and exceptions that children should be learning each year, giving a range of games and activities with explanations.



Tuning in games - games for listening / repeating and playing with sounds - a useful bank of games for children who find it hard to hear sounds in words.



Phonic games - a few games for children who still need to use 'sounding out'/ 'segmentation' as a strategy.



Games for learning tricky words - a bank of games for tackling the most common errors and problems, e.g. hear/ here, two/ too/ to, etc.



Learning to 'look' at words - games to strengthen children's visual memory.



Morphology - roots and links between words - how words work and are linked, e.g. ear/ hear/ heard.



Etymology - where words come from - interesting facts about the spellings of words and how these came about.



Spelling rules, reminders and memory joggers - key spelling 'rules' and their exceptions.



Spelling strategies - what to do if you get stuck on a word - the main strategies to use when writing.



Dictionary games - tuning children into using a dictionary.

Vocabulary






Word games - games to build a love of language.



Interesting facts about words - how language grows, strange words and how they came about.



Selecting words to teach - words needed for a text type or content words.



Making links to spelling



Introducing new words - strategies for helping children build their vocabulary bank and retain worlds introduced.



Building up the bank - helping children become independent 'word hoarders'.



Choosing the right word - fine-tuning how to generate vocabulary but also select which words work best. Creating an effect on the reader.



Exploring different word meanings - fascinating facts about words, e.g. homophones.



20 interesting things about words - amusing facts.



Words for characters, settings and plots - gathering word banks for writing narrative



Words for informing, persuading and explaining - gathering word banks for informative writing



Sayings, expressions and proverbs



Thesaurus games - learning to make good use of a thesaurus
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Jumpstart;spelling;phonics;morphology;vocabulary building;KS1;KS2;Pie Corbett;literacy games;literacy activities