Jumpstart Spelling and Vocabulary
Jumpstart Spelling and Vocabulary
Engaging activities for ages 5-12
Corbett, Pie; Satterthwaite, Carol
Taylor & Francis Ltd
12/2026
192
Mole
Inglês
9781138819757
Pré-lançamento - envio 15 a 20 dias após a sua edição
Descrição não disponível.
Spelling
Spelling in writing - why spelling causes problems, where spelling comes from, plus basic strategies in class, e.g. using a spelling journal.
Whole school approaches - ensuring daily routines and practices across a school.
Core games - the key games that can be used on a regular basis, by swapping over the spellings that are being learned, e.g. spelling doctor (which of these 3 is correct - how do you know - what is the confusion, e.g. with 'whent' the spellers is muddling 'when' and 'went').
Key spelling reminders and games per year group - this covers the basic spelling patterns and exceptions that children should be learning each year, giving a range of games and activities with explanations.
Tuning in games - games for listening / repeating and playing with sounds - a useful bank of games for children who find it hard to hear sounds in words.
Phonic games - a few games for children who still need to use 'sounding out'/ 'segmentation' as a strategy.
Games for learning tricky words - a bank of games for tackling the most common errors and problems, e.g. hear/ here, two/ too/ to, etc.
Learning to 'look' at words - games to strengthen children's visual memory.
Morphology - roots and links between words - how words work and are linked, e.g. ear/ hear/ heard.
Etymology - where words come from - interesting facts about the spellings of words and how these came about.
Spelling rules, reminders and memory joggers - key spelling 'rules' and their exceptions.
Spelling strategies - what to do if you get stuck on a word - the main strategies to use when writing.
Dictionary games - tuning children into using a dictionary.
Vocabulary
Word games - games to build a love of language.
Interesting facts about words - how language grows, strange words and how they came about.
Selecting words to teach - words needed for a text type or content words.
Making links to spelling
Introducing new words - strategies for helping children build their vocabulary bank and retain worlds introduced.
Building up the bank - helping children become independent 'word hoarders'.
Choosing the right word - fine-tuning how to generate vocabulary but also select which words work best. Creating an effect on the reader.
Exploring different word meanings - fascinating facts about words, e.g. homophones.
20 interesting things about words - amusing facts.
Words for characters, settings and plots - gathering word banks for writing narrative
Words for informing, persuading and explaining - gathering word banks for informative writing
Sayings, expressions and proverbs
Thesaurus games - learning to make good use of a thesaurus
Spelling in writing - why spelling causes problems, where spelling comes from, plus basic strategies in class, e.g. using a spelling journal.
Whole school approaches - ensuring daily routines and practices across a school.
Core games - the key games that can be used on a regular basis, by swapping over the spellings that are being learned, e.g. spelling doctor (which of these 3 is correct - how do you know - what is the confusion, e.g. with 'whent' the spellers is muddling 'when' and 'went').
Key spelling reminders and games per year group - this covers the basic spelling patterns and exceptions that children should be learning each year, giving a range of games and activities with explanations.
Tuning in games - games for listening / repeating and playing with sounds - a useful bank of games for children who find it hard to hear sounds in words.
Phonic games - a few games for children who still need to use 'sounding out'/ 'segmentation' as a strategy.
Games for learning tricky words - a bank of games for tackling the most common errors and problems, e.g. hear/ here, two/ too/ to, etc.
Learning to 'look' at words - games to strengthen children's visual memory.
Morphology - roots and links between words - how words work and are linked, e.g. ear/ hear/ heard.
Etymology - where words come from - interesting facts about the spellings of words and how these came about.
Spelling rules, reminders and memory joggers - key spelling 'rules' and their exceptions.
Spelling strategies - what to do if you get stuck on a word - the main strategies to use when writing.
Dictionary games - tuning children into using a dictionary.
Vocabulary
Word games - games to build a love of language.
Interesting facts about words - how language grows, strange words and how they came about.
Selecting words to teach - words needed for a text type or content words.
Making links to spelling
Introducing new words - strategies for helping children build their vocabulary bank and retain worlds introduced.
Building up the bank - helping children become independent 'word hoarders'.
Choosing the right word - fine-tuning how to generate vocabulary but also select which words work best. Creating an effect on the reader.
Exploring different word meanings - fascinating facts about words, e.g. homophones.
20 interesting things about words - amusing facts.
Words for characters, settings and plots - gathering word banks for writing narrative
Words for informing, persuading and explaining - gathering word banks for informative writing
Sayings, expressions and proverbs
Thesaurus games - learning to make good use of a thesaurus
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Jumpstart;spelling;phonics;morphology;vocabulary building;KS1;KS2;Pie Corbett;literacy games;literacy activities
Spelling
Spelling in writing - why spelling causes problems, where spelling comes from, plus basic strategies in class, e.g. using a spelling journal.
Whole school approaches - ensuring daily routines and practices across a school.
Core games - the key games that can be used on a regular basis, by swapping over the spellings that are being learned, e.g. spelling doctor (which of these 3 is correct - how do you know - what is the confusion, e.g. with 'whent' the spellers is muddling 'when' and 'went').
Key spelling reminders and games per year group - this covers the basic spelling patterns and exceptions that children should be learning each year, giving a range of games and activities with explanations.
Tuning in games - games for listening / repeating and playing with sounds - a useful bank of games for children who find it hard to hear sounds in words.
Phonic games - a few games for children who still need to use 'sounding out'/ 'segmentation' as a strategy.
Games for learning tricky words - a bank of games for tackling the most common errors and problems, e.g. hear/ here, two/ too/ to, etc.
Learning to 'look' at words - games to strengthen children's visual memory.
Morphology - roots and links between words - how words work and are linked, e.g. ear/ hear/ heard.
Etymology - where words come from - interesting facts about the spellings of words and how these came about.
Spelling rules, reminders and memory joggers - key spelling 'rules' and their exceptions.
Spelling strategies - what to do if you get stuck on a word - the main strategies to use when writing.
Dictionary games - tuning children into using a dictionary.
Vocabulary
Word games - games to build a love of language.
Interesting facts about words - how language grows, strange words and how they came about.
Selecting words to teach - words needed for a text type or content words.
Making links to spelling
Introducing new words - strategies for helping children build their vocabulary bank and retain worlds introduced.
Building up the bank - helping children become independent 'word hoarders'.
Choosing the right word - fine-tuning how to generate vocabulary but also select which words work best. Creating an effect on the reader.
Exploring different word meanings - fascinating facts about words, e.g. homophones.
20 interesting things about words - amusing facts.
Words for characters, settings and plots - gathering word banks for writing narrative
Words for informing, persuading and explaining - gathering word banks for informative writing
Sayings, expressions and proverbs
Thesaurus games - learning to make good use of a thesaurus
Spelling in writing - why spelling causes problems, where spelling comes from, plus basic strategies in class, e.g. using a spelling journal.
Whole school approaches - ensuring daily routines and practices across a school.
Core games - the key games that can be used on a regular basis, by swapping over the spellings that are being learned, e.g. spelling doctor (which of these 3 is correct - how do you know - what is the confusion, e.g. with 'whent' the spellers is muddling 'when' and 'went').
Key spelling reminders and games per year group - this covers the basic spelling patterns and exceptions that children should be learning each year, giving a range of games and activities with explanations.
Tuning in games - games for listening / repeating and playing with sounds - a useful bank of games for children who find it hard to hear sounds in words.
Phonic games - a few games for children who still need to use 'sounding out'/ 'segmentation' as a strategy.
Games for learning tricky words - a bank of games for tackling the most common errors and problems, e.g. hear/ here, two/ too/ to, etc.
Learning to 'look' at words - games to strengthen children's visual memory.
Morphology - roots and links between words - how words work and are linked, e.g. ear/ hear/ heard.
Etymology - where words come from - interesting facts about the spellings of words and how these came about.
Spelling rules, reminders and memory joggers - key spelling 'rules' and their exceptions.
Spelling strategies - what to do if you get stuck on a word - the main strategies to use when writing.
Dictionary games - tuning children into using a dictionary.
Vocabulary
Word games - games to build a love of language.
Interesting facts about words - how language grows, strange words and how they came about.
Selecting words to teach - words needed for a text type or content words.
Making links to spelling
Introducing new words - strategies for helping children build their vocabulary bank and retain worlds introduced.
Building up the bank - helping children become independent 'word hoarders'.
Choosing the right word - fine-tuning how to generate vocabulary but also select which words work best. Creating an effect on the reader.
Exploring different word meanings - fascinating facts about words, e.g. homophones.
20 interesting things about words - amusing facts.
Words for characters, settings and plots - gathering word banks for writing narrative
Words for informing, persuading and explaining - gathering word banks for informative writing
Sayings, expressions and proverbs
Thesaurus games - learning to make good use of a thesaurus
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.