Visual Effects Foundations
Visual Effects Foundations
Core Concepts, Techniques, and Workflows
Hooper, Noel
Taylor & Francis Ltd
01/2026
356
Dura
Inglês
9781138675964
Pré-lançamento - envio 15 a 20 dias após a sua edição
History of Visual Effects in Filmmaking
VFX / Film Production
Production ManagementRoles of Visual Effects and Film Production
Pipeline
Pre-Production
Concept Art
Storyboarding
Pre-Visualization
Breakdowns
Production
On-set
Data Collection
Tech Visualization
Post Production
Post Visualization
Editing
Visual Effects
Sound
Digital Intermediate
Distribution
Chapter 1 : The Digital Image
Image Data
Channels
Bit depth
Resolution
Aspect Ratios
Pre-multiplication
File Formats
Codecs
Frame Rate
Color Management
Color Space
Display Gamma
Linear Workflow
LUTs
Log/Lin
Color Pipeline
Color scopes
Color Manipulation
Gamma/Gain/Offset/Contrast/Saturation
White Point/Black Point
Color Curves
Chapter 2 : Light
(50 pages)
Lighting Concepts
Color Temperature
Intensity
Shadows
Direct Lighting
Light Placement
Indirect Lighting/Global Illumination
Light Types
Light Quality
Hi/Low Key
Lighting Techniques
3 Point Lighting
Lighting Greenscreens/Bluescreens
Lighting Workflows
IBL
HDRI lighting
HDRI acquisition/creation
Plate analysis
Chapter 3 : Cameras
(50 pages)
Camera Concepts
Camera Construction
Lens Construction
Exposure
Aperture
Sensor/Film Back
Frame Rate
F-Stop/T-Stop
Depth of field
ISO
Bokeh
Shutter
Prime/Zoom Lenses
Motion Blur
Lens Distortion
Nodal point
Chromatic Aberration
Camera Techniques
Photography
Framing/Staging
Composition
Continuity
Types of shots
Camera Motion
Stereography
Camera Workflows
Tracking markers
Camera Tracking
2D Tracking
Lens Distortion
Metadata
Data Storage/Transfer
Chapter 4 : Action
(50 pages)
Action Concepts
Scene scale
Camera Position
Lighting Position
Action Techniques
3D Animation
Production Plates
Miniatures
Stop Motion
Dynamics/Simulations
Special Effects
Stock Elements
Matte Painting
Action Workflows
Survey
Object Tracking
Motion/Performance Capture
Facial Capture
Lidar
Photogrammetry
Laser/Cyber Scanning
Texture Acquisition
Camera Projection
Scene Data Storage/Transfer
Clean Plates
Chapter 5 : Integration
Integration Concepts
Perspective/Horizon
Scale (Physical and Temporal)
Color/Atmosphere
Render Passes
Image Matrix
Compositing
Integration Techniques
Keying
Rotoscoping
Color matching
Grain
Operations
Relighting
Motion Blur
Noise/Grain
Image Distortion
Temporal Distortion
Image Processing/Filters
Integration Workflows
Node Based Compositing
2D/3D Compositing
Layer Based Compositing
Depth Based Compositing
Deep Based Compositing
Stereoscopic Compositing
Case Studies
1. Rig Removal
2. Greenscreen Window
3. Matte Painting / Set Extension
4. Camera tracking - integrating 2D/3D elements to plate with moving camera
5. Object Tracking - integrating 2D/3D elements to plate with a moving object
History of Visual Effects in Filmmaking
VFX / Film Production
Production ManagementRoles of Visual Effects and Film Production
Pipeline
Pre-Production
Concept Art
Storyboarding
Pre-Visualization
Breakdowns
Production
On-set
Data Collection
Tech Visualization
Post Production
Post Visualization
Editing
Visual Effects
Sound
Digital Intermediate
Distribution
Chapter 1 : The Digital Image
Image Data
Channels
Bit depth
Resolution
Aspect Ratios
Pre-multiplication
File Formats
Codecs
Frame Rate
Color Management
Color Space
Display Gamma
Linear Workflow
LUTs
Log/Lin
Color Pipeline
Color scopes
Color Manipulation
Gamma/Gain/Offset/Contrast/Saturation
White Point/Black Point
Color Curves
Chapter 2 : Light
(50 pages)
Lighting Concepts
Color Temperature
Intensity
Shadows
Direct Lighting
Light Placement
Indirect Lighting/Global Illumination
Light Types
Light Quality
Hi/Low Key
Lighting Techniques
3 Point Lighting
Lighting Greenscreens/Bluescreens
Lighting Workflows
IBL
HDRI lighting
HDRI acquisition/creation
Plate analysis
Chapter 3 : Cameras
(50 pages)
Camera Concepts
Camera Construction
Lens Construction
Exposure
Aperture
Sensor/Film Back
Frame Rate
F-Stop/T-Stop
Depth of field
ISO
Bokeh
Shutter
Prime/Zoom Lenses
Motion Blur
Lens Distortion
Nodal point
Chromatic Aberration
Camera Techniques
Photography
Framing/Staging
Composition
Continuity
Types of shots
Camera Motion
Stereography
Camera Workflows
Tracking markers
Camera Tracking
2D Tracking
Lens Distortion
Metadata
Data Storage/Transfer
Chapter 4 : Action
(50 pages)
Action Concepts
Scene scale
Camera Position
Lighting Position
Action Techniques
3D Animation
Production Plates
Miniatures
Stop Motion
Dynamics/Simulations
Special Effects
Stock Elements
Matte Painting
Action Workflows
Survey
Object Tracking
Motion/Performance Capture
Facial Capture
Lidar
Photogrammetry
Laser/Cyber Scanning
Texture Acquisition
Camera Projection
Scene Data Storage/Transfer
Clean Plates
Chapter 5 : Integration
Integration Concepts
Perspective/Horizon
Scale (Physical and Temporal)
Color/Atmosphere
Render Passes
Image Matrix
Compositing
Integration Techniques
Keying
Rotoscoping
Color matching
Grain
Operations
Relighting
Motion Blur
Noise/Grain
Image Distortion
Temporal Distortion
Image Processing/Filters
Integration Workflows
Node Based Compositing
2D/3D Compositing
Layer Based Compositing
Depth Based Compositing
Deep Based Compositing
Stereoscopic Compositing
Case Studies
1. Rig Removal
2. Greenscreen Window
3. Matte Painting / Set Extension
4. Camera tracking - integrating 2D/3D elements to plate with moving camera
5. Object Tracking - integrating 2D/3D elements to plate with a moving object